The Ludonarrative Podcast – 1.2 Shadow of the Colossus

In this month’s episode of the Ludonarrative Podcast, Preston and I spend time unraveling the hauntingly beautiful “Shadow of the Colossus” (2005). This game, designed by Fumito Ueda, adheres to the design principle, “design by subtraction.” The game’s mechanics come alive, even today, as we anticipate the forthcoming redesigned release for the PS4.

The Ludonarrative Podcast – 1.2 Shadow of the Colossus

Check back with Epilogue this month for more on “Shadow of the Colossus.” And, if you’d like to see more of this kind of content, head over to Patreon to support us.

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